07 Hacking
2021/22
Lecturers_ Annika Unger, Anja Lapatsch
Guest speaker_ Alice Stewart, Julian Palacz
BA students_ Jing Jin, Amit Mansharof, Hendrick Luka, Anna-Maria Argmann, Katharina Matejcek, Max Funkat,
Cristiano Picão Pereira
Photos_ Jing Jin, Amit Mansharof, Hendrick Luka,
Anna-Maria Argmann, Katharina Matejcek,
Max Funkat, Cristiano Picão Pereira
Guest speaker_ Alice Stewart, Julian Palacz
BA students_ Jing Jin, Amit Mansharof, Hendrick Luka, Anna-Maria Argmann, Katharina Matejcek, Max Funkat,
Cristiano Picão Pereira
Photos_ Jing Jin, Amit Mansharof, Hendrick Luka,
Anna-Maria Argmann, Katharina Matejcek,
Max Funkat, Cristiano Picão Pereira
If we look at hacking, it describes the creative use of existing systems. Every hack requires a comprehensive knowledge of the possibilities and limitations of a particular system. It concentrates on its limits and explores both these and the system's further potential. Hacking therefore means orientation and disorientation within certain systems. Finding a creative way of dealing with these, consciously expanding them and grasping them as potential characterises the process of hacking and actually also that of design.
In this design project, we want to use hacking as an attitude and method within design. We don't want to plunder bank accounts, leak secret service data or paralyse power stations. Rather, we will use hacking as a strategy for cultural developments and utilise what already exists in order to design new and desirable futures. To do this, we need to understand existing technologies, products, materials, contexts and processes as systems, orientate ourselves within them and manipulate, adapt or repurpose them in an explorative, playful way.
In this design project, we want to use hacking as an attitude and method within design. We don't want to plunder bank accounts, leak secret service data or paralyse power stations. Rather, we will use hacking as a strategy for cultural developments and utilise what already exists in order to design new and desirable futures. To do this, we need to understand existing technologies, products, materials, contexts and processes as systems, orientate ourselves within them and manipulate, adapt or repurpose them in an explorative, playful way.